I've been a big fan of the Grand Theft Auto games even since the early 'birds-eye view' days. The third installment was a huge step forward into 3D, and I thought Vice City was a fantastic game experience. None of it, however, prepared me for San Andreas, a classic open world game which probably still ranks as my second favourite of all time after Oblivion. Now we're just two months away from the release of Grand Theft Auto IV, and there is no game on the horizon that I am anticipating more.Rockstar have never let us down; they've always been a company who are more interested in making a great game than they are in making money. Why else would they include seemingly-pointless-yet-somehow-fantastic features, such as the ability in San Andreas to wander into a bar and start playing pool? Finally, with the release of Bully next month and GTA IV the month after, we're going to get the chance to experience a couple of their masterpieces for the first time on the Xbox 360.
The Setting: Grand Theft Auto IV is set in redesigned version of Liberty City (previously the setting of Grand Theft Auto III), which is loosely based on New York and New Jersey. All of the streets in the city will be named, so each building can have an address, and the environment itself can be scarred or destroyed by heavy fire.The total area of the map will technically be smaller than the massive tri-city San Andreas area, but on the other hand there will be less 'dead space' such as deserts and oceans, and more buildings will be accessible. Taking this into account, Rockstar insist that the total area and detail of the map is in fact comparable to San Andreas. And of course, we can expect the usual bonuses of quirky features such as an elevated train, hailable cabs, and a theme park ride.
The Characters: You play Nikolai Bellic, an eastern european who has travel to Liberty City in pursuit of the American dream. He begins as a stranger to the place, his only contact being his cousin Roman who lured him to the city with lies of a successful and glamorous life. In terms of customisation, you'll be able to buy new clothes for Nikolai but not change his hairstyle or physique, which seems an odd step backwards from San Andreas. Aside from the usual rich variety of game characters, the general populace of Liberty City will be more intelligent, realistic and diverse in the way the conduct themselves and wander around the city.
Gameplay: According to Rockstar, you'll be able to play the game from beginning to end without seeing a single load screen. Nice. Also, there is now an autosave after each mission (so you don't have to go scrambling to a safehouse every ten minutes), and the days will be twice as long as in San Andreas, lasting forty-eight minutes instead of a measly twenty-four.There will be a state-of-the-art physics engine, including revolutionary character movement and a new, contemporary combat system similar to the one in Gears of War and Mass Effect. Stealing cars will also be more interesting this time round, and no longer as easy as just opening the door and driving away; you'll now need to break the window and hotwire cars. And since the game is in a modern setting, you can also expect to able to use mobile phones and the internet.
Freeform: This time round, what you do outside the main mission will affect the story itself, and vice versa, allowing for a more freeform experience than previous entries in the Grand Theft Auto series. Apparently, you'll also be able to go out on dates as in San Andreas, and I assume you'll probably be able to buy buildings and invest in businesses like last time round.All in all, I'd say that's more than enough reasons to be happy. I'm even tempted to get myself an honest job so that I'll be able to afford this game when it comes out.





















